Ahhh, the smoothness of it all...
This is one stylish animation you've made here. I've not seen anything that smooth for a long time! I like the funky music at the beginning and is that your voice in it?
I notice a lot of people saying they'd like it more if it were longer. Since that was done frame by frame i'd hate to think how long it took you for that much!
Anyway, I gave you a well deserved 5 with my semi-uber voting power.
Yeah, they're all my voices, as stated at the end of the movie.
c o o l
Congratulations! You've got Daily feature for the first episode and now for the second! How could you NOT continue this series??? You'll get yourself a small following if you keep this going (already do i bet).
Your style's improved quite a lot from the first episode. The graphics are improving too. Nice smooth and fluid animations with decent sound.
I'm looking forward to the 3rd episode :)
This turned out to be a lot more fun to watch that I first thought it would be. I liked this heaps. There's not that many animation about that don't revolve around the violent acts that take place. The second half was cool. It had the perfect tense mood to it.
You've got someone good here. I'm looking forward to the next part :)
This is a top notch piece of work
I've not given all 10's for atleast a year now and it's probably been about that long since i've enjoyed an animation this much.
The ruthlessness of each choice is hilarious and the South Park style suits things perfectly. Also, the detailing on the weapons is incredible!
Sorta has a GTA: Vice City feeling to it too but that's a good thing!
This is a top notch piece of work. The only bit of advice I can is that you should make a movieclip inside the animation that stores the 'points' the player gets, and adds them itself.
Since this is Part 1 that obviously means you're planning on doing atleast a Part 2. I'm looking forward to it.
I found a bug.
All you have to do to kill the little guys quickly and easily is to click on them then drag your mouse down and out of the pop-up with the animation and then let go. SPLAT. They suddenly appear on the ground as though you slammed them into it.
I realise this is just a beta and there are bound to be lots of little bugs so i'm guessing these are what you want us all to find.
Also, by stage 8 I had everything all built. I had the Archery range and the temple but both did nothing so I assume you haven't fully implemented them yet.
What's that little red flag supposed to do? I clicked on it but nothing happened.
By the 10th stage onwards I was making 10k points a go so you'll need to include some very high priced buildings or specials (say soldiers to man the walls?)
Anyway, great job. I hope all this helps! :)
That's one nice game engine you've got there! Looks like it'll make a solid game once you've finished. I like how the guns angles are correct when you move it all over to the left and right side rather than it just being stuck at one angle. Don't have the time right now to go into detail but you've done well so far! Look forward to the end result (btw, it would be cooler if it wasn't celebs but zombies or something).
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